

A restrained creature is stuck as long as it remains in the slimy area or until it breaks free. When a creature enters the area for the first time on a turn or ends its turn there, that creature must make the same save. When the slime appears, each creature in that area must succeed on a DC 21 Strength saving throw or become restrained. The slime lasts for 1 hour or until it is burned away with fire. Juiblex slimes a square area of ground it can see within the lair.

On Initiative count 20 (losing initiative ties), Juiblex can take a lair action to cause one of the following effects: he can't use the same effect two rounds in a row:
